Boss Order
Every boss the pack contains, merged into one fight order and tickable as you go. Tick them off and the rest of the wiki follows — it knows which checkpoint you are on.
- Bosses
- 87
- Added by mods
- 54
Loadouts
Pick the boss you are about to fight and your class, and get one filled equipment panel: armour, five accessories, a weapon hotbar, ammo and buffs. Everything else the guides list sits underneath.
- Checkpoints
- 11
- Classes
- 7
All Recipes
Every recipe the six mods add, across all 130 crafting stations. Search any item, filter by mod, or browse one station at a time.
- Recipes
- 5,455
- Stations
- 130
Tinkerer's Workshop
Every accessory combination in the pack, modded and vanilla side by side. The station where mod and vanilla gear actually meet.
- Combinations
- 308
- Changed by mods
- 9
The Stars Above
The one mod that adds a system rather than more things to make: a companion, and a menu with four screens behind it. What each one does, why you want it, how you get it and when — then its nine bosses in order.
- Bosses
- 9
- Abilities
- 24
Start here
If you are not sure where to look:
- Not sure what to fight next? Open the Boss Order and tick off what you have already killed. Every other page then knows where you are: Loadouts opens on your checkpoint, and the recipe pages can hide what you cannot make yet.
- About to fight a boss? Go to Loadouts, click the boss on the timeline, then your class. You get one panel of what to equip — and each pick says why it was chosen. Arrow keys walk the run; the full list is a click below.
- Wondering what an item combines into? The Tinkerer's Workshop page shows every accessory combination, and flags the 9 recipes the mods change from vanilla.
- Looking for a specific recipe? All Recipes searches every item in the pack at once, and can filter to what is craftable before Hardmode.
Jump straight to a checkpoint
The boss checkpoints most people look up first. The number is how much gear the guides publish there; the page picks one per slot out of it.
What's in the pack
Six content mods, plus the vanilla Tinkerer's Workshop where their accessories meet.
Thorium Mod
2,151 recipes11 bosses, ~2,600 items, and the Bard, Healer and Thrower classes.
Fargo's Souls / Mutant
1,395 recipesEternity Mode rewrites every vanilla boss. Boss summons and re-fights.
Spirit Reforged
662 recipesBiomes, events and atmosphere, built for multiplayer.
Spirit Classic
665 recipes~12 bosses. Added last, after a clean join test.
The Stars Above
224 recipes9 bosses, Hardmode to post-Moon Lord. Native Thorium damage support.
Calamity Fables
201 recipesA standalone Calamity reimagining. 3 pre-Hardmode bosses.
Before and after Hardmode
Every recipe is checked against the wikis to see whether you can actually make it yet. 3,149 are craftable before Hardmode; 2,306 need Hardmode content.